They could choose between Victor Gonzalez, one of the main thugs of “Los Carnales” who has survived a dozen attacks by the Vice King. Or the more sophisticated Carlos Oliveira, a mercenary from South America on the verge of a nervous breakdown during the zombie crisis on Earth.
These not particularly attractive examples are part of the average 3 percent of video game characters recognized as Latino.
Of that 3 percent, by the way, less than 5 percent are actually playable, according to the study “The virtual census: Representations of gender, race and age in video games.”
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